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Jan 17, 2005

Blondie24

I recently finished reading the book Blondie24. It's all about the creation of a computer program that learns how to achieve Master-class skill at the game of checkers without having to be programmed without any specifics of the rules. This represents a radical departure from the more traditional approaches to game-playing programs, such as Deep Blue from IBM, which rely on a lot of human-supplied rule logic. Blondie24, whose name suggested to opponents that she was a Californian surfer-girl, used a sophisticated combination of neural networks and genetic algorithms to learn rules and strategies over time. I found the book particularly interesting for two reasons. First, I used to teach both of these subjects while I was at the University of Texas of Dallas, and I was one of the early members of MIND (Metroplex Institute for Neural Dynamics). Second, it's an example from the field of computer science provides support for the theory of evolution.

Blondie24_2 

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» On (not) grokking Ghost in the Shell from Marc's terminal
Jon Udell has a very interesting post today on working directly with the deep structure of code. Haven't had a chance to follow the links there but they look worth following. What amuses me is one of his closing remarks.... [Read More]

» On (not) grokking Ghost in the Shell from Marc's terminal
Jon Udell has a very interesting post today on working directly with the deep structure of code. Haven't had a chance to follow the links there but they look worth following. What amuses me is one of his closing remarks.... [Read More]

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Destiny

  • Destiny is my science fiction movie about the future of humanity. It's an epic, similar in breadth and scope to 2001: A Space Odyssey.

    To see the 18 minute video, click on the graphic below.

    Destiny17small

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